Welcome to..
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"Really" is a 2D virtual world where you can put objects and watch them interact (fall, rotate, crash etc.. ). This is done by simulating the movement of the objects over time and space at atomic level.It is my very first work.. so don`t expect too much :-) but if you love simulations download this one as well, you might enjoy it for some time! Suggestions and feedback is all I ask for, since Ido want to make it better and more realistics with features you all might request. Usage suggestions are very welcome as well.. that is if you find anything useful to do with "Really", or would like to use part of "Really" code or would like me to program a simulation for you .. just let me know! :-)
As for system requirements , you will just need a Windows 95 or NT machine.. but of course "Really" WILL appreciate a fast pentium or above :-) (runs smooth enough on my P100 overclocked to 120)
Few examples (Screenshots saved directly from the program) :
1) Blue blocks and heavy black balls
Here is a running
experiment, under regualr gravity conditions, links among atoms are displayed
and the atoms are marked with big dots. To have this situation I have created
the basic solid structure (the blue container and the black structure)
and placed where i wanted (defining it as unmovable) and then placed
the other objects and just let them fall.
The same experiment
after I greatly increased the gravity for some time and then lowered it
again (notice that the black balls were defined much heavier than the blue
cubes and some of them went out of the screen ; also the "big dots"visualization
has been turned off).. Also notice that the blue cube on the left is badly
damaged in its internal link structure as it wa subject to a great pressure
by the 2 black balls (that then feel on the floor , breaking)
2) A gambling thing (one of the experiements provided with Really)
Here is a popular
game at the starting of the simulation (that is one of the experiment provided
with the archive), It took me a little more to design this one :-)
And here is the
same at the in its final configuration (after everything stabilized) Its
pretty nice to see how results do vary according to the gravity and friction
values set in the simulation.
Technically speaking really does its work by quantizing the time and calculating all the forces that play in the simulation and then moving the atoms according to the different individual characteristics. To simulate solid objects, these are created making them of basic "atoms ", solving the rotation problem (since single atoms don`t rotate.. but just translate) and tieing all these with different kind of "bonds". Really includes a "Bond editor " which allows you to create more or less resistent materials (as well as harder and softer ones). Once designed you simply drag the object in the simulation area and watch them come to life.. While the simulation runs, you will be able to change parameters (gravity, fircitons etc) and to apply forces or speeds to single atoms (As well as more destructive things like disintegrate objects etc :-)) ) well i think this is enought talking.. and you have no more excuses not to download :-) :
Warning : all the example files take about 15 megs when unzipped :-) sorry about this next version will be much smaller
It makes me very happy seeing that there seem to be people that appreciate it.. (I am receiving good feedback e-mails) and do send suggestions and stuff.. so please do the same! :-) If i receive feedback and support I will program the next version which will be considerably faster and take care of some of the problems discussed in the documentation provided (see in the archive).
Wish to talk to me about simulations? about really? want to have the sourcecode? want to have some special version to simulate what you want (E.G. turning it into something useful :-)) ) ? want to offer me a job as a programmer? a scholarship? :-) anything welcome.. please e-mail me here! :-)
There have been .